Follow us

  



MERCURY LEARNING and INFORMATION provides print and digital content in the areas of science and medicine, technology and computing, engineering, and mathematics (STEM disciplines) designed for the professional/reference, trade, library, higher education, career school, and online training markets. We embrace both traditional and innovative publishing models designed to accommodate the needs of the intended audience by using the appropriate delivery methods.

Computer Graphics Programming in OpenGL with C++ 2E Book CoverComputer Graphics Programming in OpenGL with C++ 2E

V. Scott Gordon and John Clevenger

ISBN: 9781683926726
Pub Date:  December 2020
Specs: 7 x 9   Hardcover
Pages: 534
Price: $79.95

    

This new edition provides step-by-step instruction on modern 3D graphics shader programming in OpenGL with C++, along with its theoretical foundations. It is appropriate both for computer science graphics courses, and for professionals interested in mastering 3D graphics skills. It has been designed in a 4-color, "teach-yourself" format with numerous examples that the reader can run just as presented. Every shader stage is explored, from the basics of modeling, textures, lighting, shadows, etc., through advanced techniques such as tessellation, normal mapping, noise maps, as well as new chapters on simulating water, stereoscopy, and ray tracing.

Features

Brief Table of Contents

1: Getting Started. 2: The OpenGL Graphics Pipeline. 3: Mathematical Foundations. 4: Managing 3D Graphics Data. 5: Texture Mapping. 6: 3D Models. 7: Lighting. 8: Shadows. 9: Sky and Backgrounds. 10: Enhancing Surface Detail. 11: Parametric Surfaces. 12: Tessellation. 13: Geometry Shaders. 14: Other Techniques. 15: Simulating Water. 16: Ray Tracing. 17: Stereoscopy. Appendix A: Installation and Setup for Windows (PC). Appendix B: Installation and Setup for Macintosh. Appendix C: Using the Nsight Graphics Debugger. Index.

Companion Files

(also available for downloading by writing to the publisher)

About the Authors

V. Scott Gordon and John Clevenger are both computer science professors at California State University, Sacramento.